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Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks upon a quest to restore mankind, and redeem his brother's name. Along the way, the Horseman discovers there are far worse things than an earthly Apocalypse, and that an ancient grudge may threaten all of Creation... Can DEATH really become mankind's savior? Become the terrifying force which everything fears but nothing can escape. Death Lives in Darksiders II.
Like the original Darksiders game before it, the second game in the series is primarily a hack 'n slash adventure. The game takes place across netherworld environments, including "The White city," an outpost where angels live, and "The Eternal Throne," a floating fortress where the Lords of the Dead stand guard over souls that need to be cleansed. Although Death is the most feared of the Four Horsemen, his physical abilities are very different than his brother, War. Death is far more nimble, and relies on a combination of melee and ranged attacks. In combat Death's primary weapon is his huge iconic scythe, with a wide range of other weapons and usable items that must be gathered as the game progresses. Weapons can be dual-wielded, upgradable armor can be acquired for protection and Death has access to a terrifying and powerful pale mount.